Hello,
1993matias hat geschrieben:How did EN-Teamwork 1 start?
somebody (in that case it was me) drew a map, nobody objected and everybody picked an area. Something like this: (click on thumbnail for big picture and on that site click on the big picture for a huge picture)

<-- map

<--political map with “countries” marked
- medium blue: my areas from beginning (right in the middle and top left)
- light blue: other people’s areas, which I stole after they left: N = Nene Firth Country around Northampton, P = Parnell Country around Parnell, M = Midlands and Manchester, DW = Wales-themed area by D. W. Roberts, bottom right = formerly unoccupied
- pink, SNflm: South Neckfieldfleetmere (city) in South Ribbleshire (country); owned by 1993matias

- green, NB: North Bay, owned by Sirnight
- orange, Sp: Springfield, owned by Dierk Nüchtern
- red, Sil: Siluria, owned by Chris
If we were reusing that layout (*wink*wink* *nudge*nudge*), new countries might be charted as needed.
To me it seems like a good model. Each player gets a "country" to do with as they please. This will most definitely lead to some very different railway operations, which only makes it more fun Spy on each other, learn new techniques, see how other people build their networks.
Another point to take: if you want interesting long-distance trains, keep enough distance between the big cities.
Your rules sound good, except no. 3; that sounds very good

. Isn’t connectivity the sole purpose of a teamwork?
What do you think? I would be happy to manage the project and keep track of a build schedule.
Since I’m also employed by another teamwork (WN3 Regio), be careful to not build conflicting schedules.